Meanwhile we’re going all out to try and make something truly special – the most ambitious Tomb Raider game ever built. Please do send them to us, and we’ll answer to the best of our ability. We know that there are probably many more questions and concerns. We have Lara Croft and the Temple of Osiris coming to those platforms this December, and Tomb Raider: The Definitive Edition is available on PS4. Those are great systems, with great partners, and amazing communities. This doesn’t mean that we’re walking away from our fans who only play on PlayStation or on PC. We know they will get behind this game more than any support we have had from them in the past – we believe this will be a step to really forging the Tomb Raider brand as one of the biggest in gaming, with the help, belief and backing of a major partner like Microsoft. These items are sold as an in-app-purchase (IAP). Learn more at Add-on packs and content are available individually or sold as a season pass. Our friends at Microsoft have always seen huge potential in Tomb Raider and have believed in our vision since our first unveil with them on their stage at E3 2011. Only the Windows Store version of Rise of the Tomb Raider includes rich Xbox Live features like Achievements, Game DVR, Leaderboards, and more. The latest installment of the Tomb Raider franchise is easily the best one yet, with massive set pieces and gripping action. Today’s announcement with Microsoft is one step to help us put Tomb Raider on top of action adventure gaming. Rise of the Tomb Raider will not be as memorable as the first reboot because its doing quite the same things without taking risks, but its still a really great game. Our goal has always been to deliver something truly special with Rise of the Tomb Raider. Tomb Raider in 2013 was a success due in large part to your continued support. ![]() I’d like to give you some insight into this decision, and why we feel this is the very best thing for the Tomb Raider sequel we’re creating at the studio. We consider all of you to be the lifeblood of Tomb Raider and the work we do at Crystal. Here’s Gallagher clarifying things on Crystal Dynamics’ Tomb Raider Tumblr:Īs you may have seen, we’ve just announced that Rise of the Tomb Raider, coming Holiday 2015, is exclusively on Xbox. Crystal Dynamics’ head of product development Darrell Gallagher made the announcement at Gamescom 2014 today, and lest you wonder if “coming holiday 2015, exclusively to Xbox” means a timed-exclusive, with the game eventually rounding the bend for rival platforms, it sounds like that’s not the case (and that it is indeed Xbox-only forever).
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